![]() ![]() Loser gets −20% Energy and Minerals for 10 years. Take 500 Energy and 50 Minerals from the loser for every planet they control, even if they didn't have enough. Loser gets −20% Energy and Minerals for 10 years.ĭuring the war, if the attacking empire invades and captures the capital of the defending empire, there is a 50% chance to steal one of the defenders owned Relics. ![]() Take 250 Energy and Minerals from the loser for every planet they control, even if they didn't have enough. If at least 1 colonized system is fully occupied, then all systems fully occupied by the attacker will be turned into an empire with the attacker's ethics. Authority is also shifted to that of the winner unless the winner has Corporate authority. Loser is forced to shift ethics towards those of the victor and will leave a federation if it's part of one.
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